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WalkthroughThe playlist-loading branch now defers the state update when a previously off device loads a playlist with brightness above zero. The existing call-mode selection remains unchanged. ChangesPlaylist startup state handling
Priority: ➖ Normal Estimated code review effort: 1 (Trivial) | ~5 minutes Change: Bug fix · Severity of issue fixed: Medium Suggested reviewers: Merge Risk: 🟡 Moderate · up to Starting a playlist through preset-based launch paths can still update LEDs before the first playlist transition, so the startup flash fix is incomplete and should be corrected before merge. 🚥 Pre-merge checks | ✅ 5✅ Passed checks (5 passed)
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- 🪄 Fix CodeRabbit comments on this PR
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In `@wled00/json.cpp`:
- Line 546: Propagate an explicit defer signal from deserializeState() when an
off-state update with bri > 0 should be postponed, and have handlePresets() skip
its unconditional immediate stateUpdated(tmpMode) call when that signal is set.
Preserve normal stateUpdated() behavior for non-deferred updates and the bri ==
0 path.
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wled00/json.cpp
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| //do not notify here, the first playlist entry will call stateUpdated(CALL_MODE_DIRECT_CHANGE) | ||
| if (root["on"].isNull()) callMode = CALL_MODE_NO_NOTIFY; | ||
| else callMode = CALL_MODE_DIRECT_CHANGE; // possible bugfix for playlist only containing HTTP API preset FX=~ | ||
| if (!onBefore && bri > 0) stateChanged = false; // when off, defer the state update to avoid glitches, see #5200. note: if bri == 0, playlists are skipped so we can not defer. |
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🎯 Functional Correctness | 🟠 Major | 🏗️ Heavy lift
Defer the caller-side stateUpdated() call.
Clearing stateChanged suppresses only the local call at line 571. handlePresets() in wled00/presets.cpp calls stateUpdated(tmpMode) unconditionally after deserializeState(). The physical-button and asynchronous preset path can still update the LEDs before the first playlist entry starts.
Return or persist an explicit defer signal from deserializeState(), and make handlePresets() skip its immediate stateUpdated() call when that signal is set.
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only still-valid issues, skip the rest with a brief reason, keep changes
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In `@wled00/json.cpp` at line 546, Propagate an explicit defer signal from
deserializeState() when an off-state update with bri > 0 should be postponed,
and have handlePresets() skip its unconditional immediate stateUpdated(tmpMode)
call when that signal is set. Preserve normal stateUpdated() behavior for
non-deferred updates and the bri == 0 path.
After applying the fix, consider running `coderabbit review --agent` for local
review. Visit https://docs.coderabbit.ai/cli?utm_source=ghpr
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in what exact scenario is that an issue?
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🧩 Analysis chain
🏁 Script executed:
#!/bin/bash
set -euo pipefail
ast-grep outline wled00/presets.cpp --items all --match 'handlePresets|deserializeState|stateUpdated|loadPlaylist|applyPreset' || true
rg -n -C 8 -P '\b(handlePresets|deserializeState|stateUpdated|loadPlaylist|applyPreset)\s*\(' wled00/presets.cpp wled00/*.cpp wled00/*.h
printf '\n--- call-site context for handlePresets ---\n'
rg -n -C 6 -P '\bhandlePresets\s*\(' wled00 --glob '*.{cpp,h,hpp,ino}'Length of output: 70497
@DedeHai, the issue occurs when WLED loads a playlist preset asynchronously from an off state.
Example sequence:
- The controller is off (
bri == 0). - A physical-button macro, the app, or the web UI selects preset
N. applyPreset()queues presetNforhandlePresets().- On the next main-loop pass,
handlePlaylist()runs beforehandlePresets(). handlePresets()loads presetN. The preset containsplaylistand restores brightness above zero.deserializeState()reaches Line 546 and setsstateChanged = false.handlePresets()then still callsstateUpdated(tmpMode)unconditionally atwled00/presets.cppLine 213.- The first playlist entry cannot run until the following main-loop pass.
Therefore, the unconditional stateUpdated() can apply the restored brightness and render the old segment state for one update before the first playlist entry replaces it. This is the LED flash that the new condition is intended to prevent.
The direct JSON API path does not have this specific extra call. It relies on deserializeState() at wled00/json.cpp Line 571, which the new stateChanged = false does suppress. The affected path is the queued preset path used by button macros and normal preset selection.
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Are you challenging me to a race to get #4808 merged? ;) |
fixes #5200
when starting a playlist from off, the LED's are turned on with the "old state" because stateUpdated() is called async. This fix defers the call. Yet another workaround that is probably unnecessary once the sync fix from @willmmiles is in place.
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