Use MVerb by Martin Eastwood for reverberation#3787
Conversation
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The builds fail, because MVerb was pulled in as a submodule and we seem to only clone them for android builds. |
I wonder if the sub-module clone can be repo-specific, so we can have one that only does liboboe for Android and another that does this for all platforms, included in the main clone step. That suggests we also need build documentation changes included here. |
Haven't though about that but, yes, certainly. Edit: |
use bash for all submodule updates
If it is not in .github they should be designed to build .deb/.dmg/.exe/.ipa/.apk I believe that this is not achieved at the moment. However, you can try and see where they fail. |
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For my taste, it is a bit too "far" . |
It is nothing that is "needed" but the current reverb sounds horrible, tbh. |
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Yes. I think the reverb implemented here (this PR) sounds too far. Yes, probably better than what we have at the moment. |
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Actually, we could also only include the reverb if the submodule was loaded. |
I used one of the presets just to have at least something to start from. I'm not with my usual gear but will be tomorrow. I'll tweak some settings and try with different instruments and hopefully find a useful preset. |
Short description of changes
This replaces the inbuilt reverb with MVerb by Martin Eastwood.
CHANGELOG: Use MVerb by Martin Eastwood for reverberation
Context: Fixes an issue?
This replaces the inbuilt reverb with a professional grade reverb algorithm:
Does this change need documentation? What needs to be documented and how?
Since we pull MVerb as a submodule build instructions are needed in
COMPILING.md, similar to the Android build instructions.Status of this Pull Request
Up for discussion
What is missing until this pull request can be merged?
As this has not been tested thoroughly I'd like to keep it a draft for now
Checklist