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Parallel behaviour should reset children onInitialize #3

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@AtheMathmo

Hey!

I've been using this code as a reference and I ran into a small problem. I think that the Parallel behaviour will not reset states correctly for behaviours that terminate (that succeed or fail).

The resetting is left to Behaviour::tick(), which updates the status of the behaviour. But the Parallel behaviour will not tick behaviours that were previously terminated.

One fix is to have Parallel implement onInitialize and reset the children's state there (or tick them, though this wont interact well with the Repeat decorator).

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