A specialized 2D tile based RPG game engine.
For a road map and current progress, see the Blueprint.
This project is designed with cmake and vcpkg in mind. Tested via CLion on windows only at this stage. Currently, the CMakePresets file has the path to my installed vcpkg hardcoded, as with the Vulkan SDK. Bare that in mind if you clone this repo.
Nothing could be possible without the following.
- SDL3
- Vulkan 1.3
- spdlog
- nlohmann-json
- stb
- Ahem, thanks to AI for helping write all the comments documenting code...
- When this comment is removed, it will mean I have finished verifying accuracy of the comments/documentation.