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  • Universidad de los Llanos
  • Colombia, Villavicencio
  • 04:09 (UTC -05:00)

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@Hell-Over-Studios

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FelipeBeltranING/README.md

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Felipe BeltrΓ‘n

Systems Engineering Student
Backend β€’ IoT β€’ Game Development

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About Me

I'm a Systems Engineering student with a strong interest in backend development, video game development, and IoT. I enjoy designing logical solutions, building software from scratch, and exploring technologies that connect hardware and software. I'm always looking for opportunities to learn through projects, competitions, and research.

πŸ† Winner β€” First Place, 1Β° Game Jam Unillanos 2025

Member of the Interactive Technologies Research Group (SITI) β€” 2025–Present.

Diploma in Energy Transition: "EnergΓ­a que transforma hacia la SosTECnibilidad" Universidad de los Llanos Γ— Ecopetrol


Technical Skills

  • C++

    • Algorithms
    • Object-Oriented Programming
    • Data Structures
  • IoT

    • ESP32
    • Arduino
    • Embedded Systems
    • IoT Development
  • Backend

    • Go
    • Java
    • REST APIs
  • Databases

    • Oracle SQL
    • PostgreSQL
    • PL/SQL
    • InfluxDB
  • Game Development

    • Godot Engine
    • Blender
    • Pixel Art
    • Game Audio (Music & SFX)
    • Game Jams
  • DevOps

    • Docker
    • Linux Environment
  • Operating Systems

    • Windows 11
    • Debian (Trixie)
  • Languages β†’ English (B2), Spanish (Native)


Current Focus

  • PGA (Projective Geometric Algebra) β†’ Exploring advanced mathematics for computer graphics and game development.
  • IoT Systems & Edge Computing β†’ Deepening my knowledge of embedded systems, IoT architectures, and edge computing.
  • Competitive Programming β†’ Improving problem-solving skills through algorithmic challenges and RPC competitions.
  • Web Deployment β†’ Learning deployment, hosting, and production environments for web applications.

Mindset

Still learning, still building, always improving.

Outside programming, you'll probably find me practicing electric guitar 🎸 or building my next project.


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Pinned Loading

  1. Hell-Over-Studios/2D-Video-Game-Development-Project---Godot-4 Hell-Over-Studios/2D-Video-Game-Development-Project---Godot-4 Public

    This project consists of the development of a 2D video game built in Godot 4, focusing on gameplay systems, combat mechanics, and scalable architecture design.

    GDScript 2

  2. fm-wn-noise-classifier-algorithm fm-wn-noise-classifier-algorithm Public

    Signal classifier that distinguishes FM radio signals from white noise using autocorrelation, FFT and norm analysis in Python.

    Python

  3. progress-vault progress-vault Public

    A personal, local-first progress tracker. Manage projects with checklists and numeric goals.

    Svelte 2

  4. solar-irradiance-monitor solar-irradiance-monitor Public

    IoT environmental monitoring station for solar irradiance and ambient conditions β€” ESP32 (C++) β†’ MQTT β†’ Mosquitto β†’ Go/Gin β†’ InfluxDB β†’ HTML/CSS/JS

    CSS 1