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Systems Engineering Student
Backend β’ IoT β’ Game Development
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I'm a Systems Engineering student with a strong interest in backend development, video game development, and IoT. I enjoy designing logical solutions, building software from scratch, and exploring technologies that connect hardware and software. I'm always looking for opportunities to learn through projects, competitions, and research.
π Winner β First Place, 1Β° Game Jam Unillanos 2025
Member of the Interactive Technologies Research Group (SITI) β 2025βPresent.
Diploma in Energy Transition: "EnergΓa que transforma hacia la SosTECnibilidad" Universidad de los Llanos Γ Ecopetrol
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C++
- Algorithms
- Object-Oriented Programming
- Data Structures
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IoT
- ESP32
- Arduino
- Embedded Systems
- IoT Development
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Backend
- Go
- Java
- REST APIs
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Databases
- Oracle SQL
- PostgreSQL
- PL/SQL
- InfluxDB
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Game Development
- Godot Engine
- Blender
- Pixel Art
- Game Audio (Music & SFX)
- Game Jams
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DevOps
- Docker
- Linux Environment
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Operating Systems
- Windows 11
- Debian (Trixie)
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Languages β English (B2), Spanish (Native)
- PGA (Projective Geometric Algebra) β Exploring advanced mathematics for computer graphics and game development.
- IoT Systems & Edge Computing β Deepening my knowledge of embedded systems, IoT architectures, and edge computing.
- Competitive Programming β Improving problem-solving skills through algorithmic challenges and RPC competitions.
- Web Deployment β Learning deployment, hosting, and production environments for web applications.
Still learning, still building, always improving.
Outside programming, you'll probably find me practicing electric guitar πΈ or building my next project.
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