Feat: Misc Update#427
Merged
Merged
Conversation
…h the rest Replace the per-DLL copy targets with two simpler owners so each shared Binaries destination is still written exactly once (no parallel-build race) without flooding the IDE target list: - a first-party shared library copies itself into the shared dir from a POST_BUILD step on its producer. Each producer writes only its own file, so destinations never overlap, and POST_BUILD adds no edges to the graph so it cannot close a build cycle. Works on every generator. - imported targets, plain-path third-party files and resources keep going through the single per-sub-project assets target; imported targets are resolved to concrete paths first since their $<TARGET_FILE:...> cannot be evaluated in that source-scope target. Only one CopyDistAssets target per sub-project remains.
Wire push / root constants through the RHI: each PipelineConstantLayout
now carries an explicit DirectX12 register (hlslBinding / hlslBindingSpace)
alongside the Vulkan byte offset, and ComputePass / RasterPass recorders
gain SetPipelineConstants addressed by pipeline-constant index.
Vulkan resolves the index to its push constant range and calls
vkCmdPushConstants; DirectX12 appends a root 32-bit-constants parameter
per range and calls Set{Graphics,Compute}Root32BitConstants. Dummy gets
no-op overrides.
Mirror the buffer storage/rwStorage split for textures: storage* means read-only (SRV), rwStorage* means read-write (UAV). Add rwStorageTexture binding type, rwStorageBinding texture view type / usage bit, and rwStorage texture state; drop the unused StorageTextureAccess enum. Also fix the Vulkan storage-image descriptor layout (GENERAL instead of SHADER_READ_ONLY_OPTIMAL) and give DX12 rw storage textures the ALLOW_UNORDERED_ACCESS resource flag.
Add a ColorSpace enum (srgbNonLinear, hdr10St2084) and a colorSpace field on SwapChainCreateInfo, thread it through CheckSwapChainFormatSupport, and apply it per backend: Vulkan maps it to VkColorSpaceKHR (and enables the optional VK_EXT_swapchain_colorspace instance extension so HDR spaces get enumerated), DirectX12 maps it to DXGI_COLOR_SPACE_TYPE via SetColorSpace1. Also fix present-mode handling: expand PresentMode to immediately/vsync/ mailbox/fifoRelaxed, make Vulkan fall back to the guaranteed FIFO mode instead of asserting when the requested mode is unsupported, and give DirectX12 real tearing for immediately via ALLOW_TEARING so the mode means the same thing on both backends.
… cache and hdr changes
… primitive scene proxy
- fix dangling reference to the temporary view result in PlayerSystem::CreatePlayer - pass FTransform (the registered reflected constructor argument) when emplacing WorldTransform/Name - start the module-local render worker threads used by render graph code inlined into Runtime - keep the graph cull from dropping the write-only depth attachment and view it with the depth aspect - skip the vulkan stencil attachment for depth-only formats - use bare hlsl semantics so dxil and spirv reflection keys match - report physical pixels from the editor viewport so render targets match the swapchain extent
- thin DockManager over QMainWindow docking with layout persistence and view menu - Name component and comp metadata tagging for the inspector's component catalog - Outliner/Inspector/Log web panels bridged over QWebChannel with reflection-serialized payloads - structured editor log stream attached to the engine logger - EditorContext selection/mutation funnel shared across panels
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
No description provided.