Skip to content

Pull requests: C7-Game/OpenCiv3

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Reviews
Assignee
Filter by who’s assigned
Assigned to nobody Loading
Sort

Pull requests list

Make TileDirection.INVALID safe to use (#397)
#998 opened Sep 17, 2026 by Billytifft Contributor Loading…
Fix 4-byte out-of-bounds write in BIQ CITY parser (#865)
#996 opened Sep 16, 2026 by Billytifft Contributor Loading…
Fix double-counting of commerce in treasury flows (#864)
#995 opened Sep 15, 2026 by Billytifft Contributor Loading…
Allow barbarian camp tiles to be entered on impassable terrain
#994 opened Sep 15, 2026 by Billytifft Contributor Loading…
Tech box UI fix
#987 opened Aug 31, 2026 by stavrosfa Contributor Loading…
Victory status, towards victory conditions
#983 opened Aug 7, 2026 by ajhalme Contributor Loading…
Custom scroll bar implementation
#982 opened Aug 6, 2026 by stavrosfa Contributor Loading…
Add macOS build/sign/release script
#870 opened Feb 7, 2026 by fragmede Contributor Loading…
Apllied shadows to resources' textures
#834 opened Nov 12, 2025 by stavrosfa Contributor Draft
Reorganize files
#581 opened Feb 23, 2025 by rchoffardet Contributor Loading…
[godot4] Use Godot TileMap for Rendering godot Involving the Godot editor, API, or engine behaviour help wanted Extra attention is needed tilemap PRs targeting Tilemaps on Godot 4
#407 opened Jun 21, 2023 by pcen Contributor Loading…
139 - Smarter Barbarians
#396 opened Feb 11, 2023 by QuintillusCFC Member Loading…
132 component event framework
#277 opened Jun 15, 2022 by WildWeazel Member Draft
ProTip! Exclude everything labeled bug with -label:bug.