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Ability to instantly set the value of an animation's value #7

Description

@rbxxaxa

Here is a usecase that I'm having trouble implementing using this module alone. Take the following code for example (this is for an animation that plays whenever the user levels up):

	local animations, playAnimation = ReactFlow.useGroupAnimation({
		play = ReactFlow.useSequenceAnimation({
			{
				timestamp = 0,
				levelUpGraphemes = ReactFlow.Tween({ start = 0, target = 20, info = TweenInfo.new(0.8) }),
			},
			{
				timestamp = 0.8,
				iconScale = ReactFlow.Spring({ target = 0.2, speed = 10, damper = 2 }),
			},
			{
				timestamp = 1.2,
				iconScale = ReactFlow.Spring({ target = 1, speed = 20, damper = 0.15 }),
			},
		}),
	}, {
		levelUpGraphemes = 0,
		iconScale = 0.6,
		groupTransparency = 0,
	})

Right now, the following things aren't possible:

  • I want the animation to reset to its default values when I do playAnimation("play")
  • I want to change the image of a specific icon at a certain point in the animation.
  • I may also want to toggle the visibility of certain elements.

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