From 45af9daeb461c323fcbc5379a13cac91e32fcc25 Mon Sep 17 00:00:00 2001 From: Max Kratt <60508288+maxkratt@users.noreply.github.com> Date: Sun, 6 Sep 2026 23:05:18 +0200 Subject: [PATCH] Restore NetworkCollision2D class implementation --- .../Prediction/NetworkCollision2D.cs | 26 +++++++++---------- 1 file changed, 13 insertions(+), 13 deletions(-) diff --git a/Assets/FishNet/Runtime/Generated/Component/Prediction/NetworkCollision2D.cs b/Assets/FishNet/Runtime/Generated/Component/Prediction/NetworkCollision2D.cs index 7effcbb9..cc90c315 100644 --- a/Assets/FishNet/Runtime/Generated/Component/Prediction/NetworkCollision2D.cs +++ b/Assets/FishNet/Runtime/Generated/Component/Prediction/NetworkCollision2D.cs @@ -1,13 +1,13 @@ -// using UnityEngine; -// -// namespace FishNet.Component.Prediction -// { -// public sealed class NetworkCollision2D : NetworkCollider2D -// { -// protected override void Awake() -// { -// IsTrigger = false; -// base.Awake(); -// } -// } -// } \ No newline at end of file +using UnityEngine; + +namespace FishNet.Component.Prediction +{ + public sealed class NetworkCollision2D : NetworkCollider2D + { + protected override void Awake() + { + IsTrigger = false; + base.Awake(); + } + } +}