Skip to content

Implement scale in <transform>? #6

Description

@mgeier

In 3D graphics system, affine transformations are often used. This include translation, rotation and scaling.

The ASDF currently does not support scaling.

Scaling would probably be implemented per-axis, negative scaling could be used for mirroring.

I don't really know a situation where this would be useful, but who knows?

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions